Archive for the ‘General’ Category

Resumption of Regular Service
August 5, 2009

This is a short update to say that regular service is back and I hope to be posting much more often from now on- I also have a few ideas to help improve the blog and I hope anyone who already visits makes it a regular stop! I look forward to hearing peoples thoughts on [...]

Mixed News
May 28, 2009

So I’m sure my thousands of adoring fans are wondering why I’ve been so quiet lately…. I may have exaggerated my number of fans by infinity!  Well I had been doing well on UnrealEd and was confident to start work on my first full, albeit small, level when low and behold I got a blue [...]

First Design Competition Entry
May 6, 2009

Well today I completed my first entry into a game design competition- hopefully the first of many, I hope it should be a good learning experience.   Its a competition over on the  Game Career Guide website(Great website with lots of resources- it come HIGHLY recommended).  The title is “Change Mario’s Career” , I won’t detail [...]

Dipping My Toes
April 23, 2009

I have often found that the difference between success and failure at a task is determined by a complex relationship between motivation and resources.  For example, if I wanted to become a professional skier I would have an immensely difficult task regardless of my personal motivation- Ireland receives a few inches of snow each year [...]

A Change of Plans…
April 16, 2009

Following a post I placed on Game Career Guide I have realised that it may be a better idea to focus  on  game design as opposed to art/programming. This means that my list of skills is going to change a bit from what I posted earlier- I’ll now be focusing on the game design elements [...]

I want to do a job I love!
April 15, 2009

Behind every post you’ll see on this blog there is one thing that really motivates me and that is the prospect of working at something I love. I’m an engineer at present and while it is enjoyable at times it’s not something I love- I don’t have any drive to design a better holding fixture [...]

Hello world!
April 15, 2009

Welcome to the My Game Design Blog! I figure Hello World is the best way to start this blog as it was the first thing I learned when I began learning C++ a few days ago. I’ll post up some details of my aims and objectives along with how I hope to achieve them once [...]

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